Instead, certain points in each area allow you to quickly jump between them. There’s no travelling between these areas. One is a swampy expanse filled with dense foliage and muddy tracks while another is a snowy, mountainous area where it is perpetually night-time. While the world is more open than fans of the series would be used to, it is more like a collection of distinct, individual areas than an open world. The country is in the midst of a civil war and, as Jon North, you need to protect the area from the Separatists while searching for your brother who disappeared almost two years earlier following a mission that went wrong. The new open-world is a fictional version of Georgia, the nation at the border of Eastern Europe and Asia. By moving away from the linear first-person shooter style structure of the first two games with its open-world, Sniper Ghost Warrior 3 attempts to give the player more freedom without moving the focus away from the stealth and sniper-centric gameplay it has been known for. The Legend of Zelda: Breath of the Wild allows you to climb anything and to explore to your heart’s content, while Metal Gear Solid V: The Phantom Pain drops you in its version of Afghanistan with little more than a few gadgets and an objective. Over the past few years, countless games have sought to grant players a sense of freedom that allows them to explore and complete objectives however they want, at whatever speed they want.
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